It’s a whole new day in Springfield, a new event has started, bringing us a very special… Special Guest! Join us right after the jump for the first part of the Act 1 Kwik-Tap Guide of the SciFi event!
Store Notification: Efcot Center and the Super Collider with the Black Hole are back in the store!
A new event has started and Professor Frink is ready to take his place in it, it’s science after all.
Dark Matters Pt. 1
Dark Matters Pt. 2
The first ever Special Guest of the game has joined our town: none other than Stephen Hawking!
Dark Matters Pt. 3
Task: Make Homer Wriggle Through the Wormhole
Dark Matters Pt. 4
Task: Make Homer Do 37 Experiments for Hawking
Task: Make Homer Refuse to Do a Task
Task: Make Homer Kidnap Alternate Homers from Other Universes
Quest reward: Alternate Barbarian Homer, Alternate Cool Homer, Alternate Kingsized Homer, Alternate Strongman Homer, Alternate Evil Homer
After the funny non-task quest, it’s time to discover some alternate Homer from the Multiverse!
But a new manace is going to hit Springfield now! After science, it’s time for robots!
Dark Matters Pt. 5
Task: Tap Some Robots [x5]
A new minigame has now arrived: let’s tap some robots to defend the PolyVac from the invasion. It lasts 20 seconds and it rewards you with Event Currency.
Dark Matters Pt. 6
SciFighter First Win Dialogue
SciFighter First Loss Dialogue
Dark Matters Pt. 7
Task: Make Homer Relax in the Brown House
Location: Brown House
If the user has Frank Grimes: Task: Make Frank Grimes Prepare High Voltage Defenses
Quest Reward: 10 XP and 25 Event Currency
Join us next time for more info on this event, happy tapping!