Homer vs the 18th Amendment, the St. Patrick’s Day 2018 update, is live. We’re bringing you all the details on the items, as well as a preview on the ones for the “Homer is Where the Art Isn’t” episode tie-in that is coming on 15th, and what changed in the update.
A new update was just released, adding new and returning items from Superheroes! As most of you know by now, every update not only brings new content but also changes to many other aspects of the game. From prices to appearance, task lengths to requirements, any part of the game is subject to change and many changes affect every player. Follow us right after the jump for the list of all of the changes.
A new event has just started. As most of you know by now, every update not only brings new content but also changes to many other aspects of the game. From prices to appearance, task lengths to requirements, any part of the game is subject to change and many changes affect every player. Follow us right after the jump for the list of all of the changes.
The takedown update for Superheroes 2 has just been released, together with the permanent addition of the Monorail! As most of you know by now, every update not only brings new content but also changes to many other aspects of the game. From prices to appearance, task lengths to requirements, any part of the game is subject to change and many changes affect every player. Follow us right after the jump for the list of all of the changes.
Update: A new patch was released the next day.
The Wild West event was just released. As most of you know by now, every update not only brings new content but also changes to many other aspects of the game. From prices to appearance, task lengths to requirements, any part of the game is subject to change and many changes affect every player. Follow us right after the jump for the list of all of the changes.
Hello fellow tappers, recently it was requested to post the complete collection of characters of the game so here we are.
I’ve included all characters collections and mentioned all costumes (that don’t appear in other characters collections). Enjoy. There’re a lot: 111 with 3 just added by the Homer vs the 18th Amendment and “Homer is Where the Art Isn’t” episode tie-in updates, and 2 unknown ones added by the Spring Cleaning and the Destination Springfield Takedown updates.
All costumes pictures has been added now as well as the item they’re associated with. Characters in red means the character or costume is not associated with it.
Characters in blue means the character is an NPC, with no jobs.
Thanks to SurlyCodger at AHQ for the list of items associated with the characters.
Notes: There’re a lot of images in the article. Beware of your internet limit.
You can find the updated list here: The Characters and Costumes Of The Simpsons Tapped Out
Last Updated: September 17th, 2014.
A useful trick in the game to find a character or to reset a character’s task is to put their associated building (or decoration) into storage. This cancels the task they were doing. When you place the building back in your Springfield, the character is released and is available for a new task assignment. Note of caution: this will also reset the building’s earnings. It’s not a big deal if it’s a building that earns often like a Quik-E-Mart or the Flanders House, but if it’s Burns Manor (which takes 48 hours) then you might want to reconsider.
There is another way to reset a character’s task. If they are working at a building (either inside or in front of the building), then if you place the building in storage it will reset the character. A good way to check is to tap on the building, if the character and their task is listed, then they are working at that building. But if they are wandering around your town doing their task, you have to find the building they are associated with.
With so many characters and buildings in the game, which buildings are associated with which characters? Here’s a handy chart. (Lisa, Homer and the Simpson House are special, in that the game doesn’t allow you to put them into storage.) “Earns Every” is how often the building earns $ and XP.
This is part 2 of the level 37 Quik-Tap Guide. This is a stripped-down version of our normal walkthroughs with just the requirements, who to leave free to start the next part of the quest, the tasks they perform, and the rewards.
Part 1 of the guide (here) left off at the end of Weekend Dad, Part 4. With Milhouse free, it starts with:
Updated: With more correct info — mrfy.
This post is a little fun and a little useless knowledge but it’s all to help you enjoy the event. I’m going to talk about the “special” ghosts. Many of you have already noticed but for those who haven’t there have been sightings on certain haunted buildings of distinct ghosts. If you look closely when your buildings are haunted most of the time they are generic looking ghosts and they are only clear to see for a split second. However there are 5 “special” ghosts that haunt 5 different buildings.
The Ghost of Frank Grimes / Control Building
For those of you who do not know Frank Grimes was an employee at the power plant and a self-declared enemy of Homer. See this page here on Simpsons Wiki. Season 8, Episode 23 was where this comes from.
Headless Will Shakespeare / Springfield Library
Will Shakespeare appeared in Treehouse of Horror III, the 5th Episode of Season 4. He was among the zombies who attack Springfield.
Half Horse Ghost/ Krusty Burger
My opinion on this ghost is the references to the Krusty Burger using horse meat for their burgers. Pretty clever and funny.
Puking Ghost/ Moe’s Tavern
Again no specific references to this ghost but it’s only fitting he haunts a bar and pukes in a bucket, or beer mug, or pickled egg jar.
Electric Chair Ghost/ Springfield Penitentiary
Jail, electric chair….Need I say more!?
Although we are not rewarded with more Goo with these special ghosts, they are a fun hidden few gems in the event. Just when you think you have found everything, there’s more. I must say EA has pulled out all of the stops with this update and definitely aimed to please everyone. My next post will be on the Sounds of the event and what they mean if anything at all. Some have meanings you might want to know and some don’t. Stay tuned!!!
Last Updated: September 17th, 2014.
Righteousness is the seventh of the Conform-o-meter ratings. (For more information about the Conform-o-meter, see here. For more information about the other Conform-o-meter ratings and other technical details in the game, see here.)
“Keep criminals and graffiti off the streets.” Sounds easy, doesn’t it? In practice, it can be very difficult (and confusing), though it has gotten easier with a couple of recent additions.
Like the other Conform-o-meter ratings, the Righteousness rating is measured in points. You need a minimum number to get 5 stars and the amount needed goes up every level you advance in the game. Find out how many you need, here. (Level 45 requires a minimum of 239 Righteousness points to get 5 stars.)
There are two buildings which affect Righteousness: the Springfield Police Station and the Penitentiary. Both add 10 points to Righteousness, and 1 point each to Obedience.
Level 33 added two decorations which affect Righteousness:
While you only get one S.W.A.T. Van (enabled during the level 33 quest, Bad Cops Part 2), you can have multiple Training Walls (you have to place at least one in Bad Cops Part 3).
What else affects the rating?
- The appearance of Sideshow Bob in both your own and your friends’ towns can cause the Righteousness rating to drop. According to the game scripts, there is a 10% chance he will appear in the game (either in your own or your friend’s towns) and each time it subtracts 5 points from Righteousness. Every time you tap him, it adds 1 point back to Righteousness. Doesn’t quite seem fair, does it.
- Supposedly leaving graffiti around on your buildings for a length of time (over an hour) can cause the Righteousness rating to fall.
- Spraying graffiti on friend’s buildings can affect the rating, for some players it causes it to fall, and for others to rise. (The game scripts say down 5 points. For me, it always causes it to fall).
- Likewise, cleaning up graffiti should raise your Righteousness 1 point each time.
I’ve occasionally had the Righteousness rating randomly plummet from 5 stars to half a star. I’d thought for a while that the game had a timer and as such it would slowly decrement your Righteousness rating over time until it had crossed a threshold. But now I’m thinking this may be a result of Sideshow Bob appearing in your friends’ towns, even though you may not have visited them recently. I had always kept some actions available in some of my friend’s towns, so I could look for graffiti to clean up.
Assigning characters to do “good” tasks might have an effect, though there is no evidence in the game scripts. I have noticed that if I keep sending Ned to attend Church over and over and over, that the number of times the Righteousness rating would randomly plummet would almost completely disappear. (Even though he says “Oh No” when you assign that task, it’s considered a “good” task for Ned.) Still, not conclusive proof that “good” tasks affect Righteousness.
But now with the availability of the Training Wall decoration, it’s easier to keep this rating maximized. They’re cheap, they can be used in interesting ways as decorations, and they help keep the Righteousness rating high.